Events in Million Live are limited-time gameplay additions that offer exclusive, event-only cards and business areas. Currently, there are two types of events: stamina-based events and festival-based events, using stamina and BP respectively to gain event points. At the end of the event, event points are added up to place players in a ranking where they can gain exclusive rewards to compensate them for time spent in the event. Regular business areas can still be played during events.

Events are all centered around a theme, with all the cards offered and business areas pertaining to that theme. Events last for an average of 13 days, and new events are (currently) occurring twice a month.

Certain items, such as Bonus Time clocks and Platinum Hearts, are event-only and disappear when the event is over. Additionally, during events, it is possible to Spread the Word every eight hours to obtain items that can be used in regular gameplay. The shop also has item packs which act as an event-only deal.

Events offer increased experience and special endless areas that can be unlocked once the regular event areas are cleared. These endless areas serve to increase the amount of event points that a player can receive and also grant them event-only items or cards.

Events in Million Live currently fall into one of two categories: Stamina events and battle events.

Stamina Event

Stamina events, as described by the title, are events where the major point gathering is during regular business gameplay, and is dependent on stamina to continue. There are two general types of stamina events: audition-style events and featuring-style events.

Two stamina events are rarely followed by each other; in general, the event style switches off between battle and stamina event.

Basic Event Flow

Event flow in stamina events generally fall under one of two categories: audition-style events, where the major point gathering are through battles not unlike festival battles but do not consume BP, and featuring-style events, where the major point gathering are through special chance points called Idol Featuring.

In audition-style events, the player faces off against other Million Live players to obtain points. Players that win will obtain mass points; those that lose will receive 1/10th of the possible point gain from that battle. Event audition battles consume no additional stamina, unless the player chooses to use a fraction of their remaining stamina to attack at 1.8 their total AP+DP output to win over more powerful units. Typically, Otonashi Kotori will warn the player when they are about to attack a more powerful unit and should use additional stamina in order to win. The amount of event points that can be obtained from each audition battle is typically the current consumed amount of stamina x200--for example, if 13 stamina points are being used in the event area, a player can earn 2600 from the festival audition battles when not in bonus time.

In featuring-style events, the main point gathering is obtained through Idol Featuring. This event grants the player more points than a simple Idol Encounter and has other benefits, as well. Three idols will be presented on the screen, with a chance to pick between one of them. If the player picks the best choice (ベストチョイス!) idol, determined at random when the event is encountered, the player will obtain a great number of points. In addition, the idol that was the best choice gains 30 fans and 1 Affection Point. Any other idol picked will result in a good choice (グッドチョイス!), which will grant less points than a best choice, and will also give the idol 5 additional fans. The amount of points gained in an Idol Featuring is also determined by the amount of stamina used. For a best choice, the amount of event points given is the current stamina used multiplied by 500; for a good choice, the current stamina multiplied by 50. Using a Best Chocolate will grant a best choice regardless of the idol chosen.

Both audition-style and featuring-style events have a small chance for the player to obtain a special chance event called Idol Encounter, where the player can encounter up to three of the event's HN form idols to obtain smaller, short bursts of points. The amount of stamina currently being used for that area, multiplied by 30, and then multiplied by the number of idols in the Idol Encounter are the amount of points that the player will obtain. For example, if 6 stamina is being used in business, the player will obtain 450 School Points per idol.

Bonus Time

Granted as both a random event and through the use of Bonus Time clocks, Bonus Time doubles the number of event points obtained through business and audition battles. Bonus Time lasts for five minutes from the time the item is used or the event is obtained.

Spark Chance

Spark Chance occurs in all stamina-based events to net players more stamina. If the player encounters a Spark Chance, he or she can use My Spark Drink or Spark Drink items to gain additional stamina points that the player can use to overflow his or her energy pool. In addition, Spark Chances will also grant additional energy points according to the amount of Spark Drinks used.

  • 0 Spark Drinks = 20 extra stamina
  • 1 Spark Drink = 31 - 50 extra stamina
  • 2 Spark Drinks = 51 - 110 extra stamina
  • 3 Spark Drinks = 111 - 180 extra stamina
  • 4 Spark Drinks = 181 - 260 extra stamina
  • 5 Spark Drinks = 261 - 350 extra stamina

Only 5 Spark Drinks can be used at one time.


Rewards in stamina-based events are typically based both on clearing the different event areas and obtaining specified numbers of event points. Prizes can be obtained both from point totals and from halftime and completion ranking placements as well.

Battle Event

Battle events, as described by the title, are events where the major point gathering is during festivals, whether rare or normal festivals. Recent events fall into a pattern for the type of festival that is encountered.

Two battle events are rarely followed by each other; in general, the event style switches off between battle and stamina event.

Basic Event Flow

Event flow in battle events continue to change and add new additions with every new battle event.

Festival and battle-based events primarily use the player's deck strength to attack NPC idol groups and obtain that event's specific point types, such as Intro Points, Castle Points, Arena Points, etc. In general, two types of festivals are seen in battle-based events; one of them, a normal festival, where the player will face three idols in their HN form specific to the event, and the other a rare festival where the player will face an idol in their HR form. These cards are obtainable from the event, depending on the event points gained.

From Large Scale War! Civil War Idol Action Movie onward, the festivals that are encountered occur in a specific order: three regular festivals, and then a rare festival. This knowledge can be used to quickly recharge for a rare festival. Chance times introduced in Just in Time for Summer! Big Idol Swim Meet change this set up for the player to encounter a rare festival after every regular festival.

Usually, after the half point of the event, there will be a second rare festival that can be randomly obtained from the main business area. This festival is more difficult to complete and will typically drop either a rare card that cannot be obtained elsewhere or a Rank 3 Gasha Ticket, which has a small chance of rolling a rare card.

Beginning with Showdown!! Idol Castle, the type of cards that a player has in their deck--whether Vocal, Visual or Dance--will determine a specific multiplier gained and added to attack strength. The type of card that is given this bonus depends on the unit leader of the rival unit. Cards that have the same type as the leader idol will obtain a 1.5x AP bonus output.


While the player is in the event Business area, there are certain times when members of his or her unit will ask to speak with the player. Choosing the correct answer--the correct answer is always in pink and on the left--will grant them 10 minutes of festival bursts, where the idol will obtain a bonus attack. Synchronizing all the idols in burst together will cause the most damage to the opponent.

A specific battle-based event item, Platinum Hearts, quickly give a burst to all the idols in your unit for the next ten minutes. They can be obtained via point totals or via Spreading the Word on the main page of the event, which can be done every 8 hours.


Rewards in battle-based events are gained via specific numbers of event points obtained from battles. Each festival drops gasha tickets that will also randomly drop the R cards and HN Cards from the event.

Unlike stamina-based events, there are no prizes for completing event areas. Prizes are gained purely from event points as well as ranking status.